![]() The following ports must be available for Xbox Live to operate correctly: or 3) Use a compatible router.ĪirPort Utility > Select your Time Capsule (TC) > Edit > Network Options As such, you basically have two options: 1) Create a DMZ (Apple calls this a Default Host) for the XBox or 2) Configure the AirPort for Port mapping to open the required ports to allow Xbox Live! access. so there is no guarantee doing this will get Open NAT status for Xbox Live!īasically what it comes down to is that although you can get an Internet connection for the Xbox with the AirPorts, you may not get the necessary NAT setting (Moderate or Open) for the Xbox Live! on-line game that you want to play. Unfortunately, as LaPastenague has mentioned, the AirPorts are not listed as Xbox Live-compatible routers. But as long as it is plugged in by ethernet you can use it as a WAP and in a roaming network. You cannot range extend wireless from another brand. If I were to get a new router, can I still use the TC as a range extender, or would it strictly be only good for backups at that point? and in an all apple house you would not have the problem. Apple are selling their own line of routers to prevent this problem. What do netgear care if apple stuff fails. it is apple protocols, like bonjour or airplay that cause problems. everything is tested carefully to make sure they work. but IMHO you will have no issues with normal PC/Games console protocols. Whenever you substitute something that uses a firmware and translates packets to a different medium. there is such a world of difference between "should be" and "is".Ī piece of ethernet cable is transparent. Hopefully with IPv6 this will become a possibility.Ī powerline extender should be transparent. so each console has a real addressable public IP. The much more expensive approach although much better is getting a block of public IPs. but move the routing to a standard windows compatible box. ![]() The TC can still be used for Wireless as AP and networking switch and backup to the disk. It basically must support the microsoft upnp standard. To get consoles working I would strongly recommend replacing the apple router with a router that is certified for xbox. probably very good but limited and restricted NAT-PMP system. and that is the only way you can get multiple xbox consoles onto the one public IP.Īpple have not used upnp as they use their own. it has the ability to negotiate alternative ports. once allocated it has to be disconnected before it can be reassigned. The problem is that using any fixed port forwarding will prevent the xbox 360 or the PS4 using those same ports.Įach port can only be allocated to a single IP. You can manually forward the required ports for the xbox one. If the TC is the main router for the network then you are in trouble.
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